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Spoiler de Apocalipsis
24 de Abril de 2001
Spoiler de Apocalipsis
Fuente: Magicthunder

Blanco
Anneal 3W Common
Instant
Creatures you control gain protection from the color of a permanent you control until end of turn.
Draw a card.
1/143

Appease 2W Uncommon
Enchant Creature
Kicker - Discard 2 cards
Enchanted creature can't attack or block.
If you paid the kicker cost, enchanted creature's controller can't play creature spells.
2/143

Dispelling Monk 2W Common
Creature - Cleric
Tap: Destroy target enchantment if it shares a color with a permanent you control.
2/2
3/143

Divine Griffin 3W Common
Creature - Griffin
Flying
GU: Target creature loses all abilities until end of turn.
2/2
4/143

Gerrard's Elite 3W Rare
Creature - Militia
Kicker - BR
If you paid the kicker cost, when Gerrard's Elite comes into play, destroy target creature. It can't be regenerated. Gain life equal to its toughness.
3/4
5/143

Gerrard's Fate 2W Rare
Instant
Untap all creatures you control. Those creatures get +1/+1 and gain first strike until end of turn.
Draw a card.
6/143

Halcyon Angel 3WW Uncommon
Creature - Angel
Flying, protection from red
Whenever Halcyon Angel comes into play or leaves play, gain 3 life.
2/3
7/143

Imperial Rule 2W Uncommon
Instant
Kicker - 1B
Destroy target artifact or enchantment.
If you paid the kicker cost, the artifact or enchantment's owner loses life equal to its converted mana cost.
8/143

Lost Cause 4W Rare
Sorcery
Kicker - Sacrifice X enchantments
Lost Cause can't be countered.
Destroy target creature. It can't be regenerated.
If you paid the kicker cost, instead destroy X target creatures, they can't be regenerated, where X is the number of enchantments you sacrificed in this way.
9/143

Mitigate 1W Common
Instant
Kicker - Discard 2 cards
Target player gains 4 life.
If you paid the kicker cost, put Mitigate into back your hand when you play it.
10/143

Realm of Renewal 1W Rare
Enchantment
During your upkeep, gain X life, where X is the number of basic land types among lands you control.
11/143

Reverence 1W Common
Enchant Creature
When Reverence comes into play, choose a color.
Enchanted creature is the chosen color.
Prevent all damage dealt to enchanted creature by sources of the chosen color.
12/143

Reversion W Common
Instant
Kicker - Discard a card
Prevent all damage dealt to you by target attacking creature.
If you paid the kicker cost, gain life equal to the damage prevented
13/143

Samite Protector 2W Common
Creature - Soldier
Kicker - R
If you paid the kicker cost, Samite Protector comes into play with a +1/+0 counter on it and has first strike.
Attacking doesn't cause Samite Protector to tap.
1/3
14/143

Sunscape Chant 1W Uncommon
Instant
Kicker - B and/or R
Untap all creatures you control.
If you paid the B kicker cost, creatures you control get +1/+0 until end of turn.
If you paid the R kicker cost, creatures you control gain first strike until end of turn.
15/143

Sunscape Shadow 2W Common
Creature - Cleric
When Sunscape Shadow comes into play, draw a card.
Black spells and red spells you play cost 1 less to play.
2/2
16/143

Treason 2W Uncommon
Enchantment
Kicker - 2
Green creatures can't attack.
If you paid the kicker cost, blue creatures can't attack.
17/143

Urborg Paladin 1W Rare
Creature - Soldier
Protection from green, protection from blue.
Whenever you play a white spell, put a -1/-1 counter on Urborg Soldier.
If you control a swamp or a mountain, Urborg Paladin comes into play with a +1/+1 counter on it.
2/2
18/143

AZUL
Agnate's Vision 4U Rare
Instant
Kicker - Discard 3 cards.
Search your library for a card and put that card into your hand. Then shuffle your library.
If you paid the kicker cost, instead search your library for four cards and put those cards into your hand. Then shuffle your library.
19/143

Alluvion 2U Uncommon
Sorcery
Kicker - 1R
Each player returns to its owner's hand all lands of the most common type among lands that player controls.
If you paid the kicker cost, Alluvion deals 1 damage to each player for each land returned in this way.
20/143

Clairvoyant Student 2U Common
Creature - Wizard
Tap: Target creature is unblockable this turn.
1/3
21/143

Dream State XU Common
Instant
X target creatures are unblockable this turn. Those creatures become the color of your choice until end of turn.
22/143

Enlightened Presence 3U Rare
Creature - Spirit
Kicker - RG
Flying.
Whenever Enlightened Presence comes into play or leaves play, draw a card.
When Enlightened Presence comes into play, if you paid the kicker cost, you may destroy target artifact and/or target enchantment.
1/4
23/143

Evasive Cloak 1U Common
Enchant Creature
Kicker - Discard 2 cards
Enchanted creature can't be the target of spells or abilities.
If you paid the kicker cost, when Evasive Cloak comes into play, draw 2 cards.
24/143

Invasive Djinn 3U Common
Creature - Djinn
Flying
1RG: Invasive Djinn gets +2/+2 until end of turn.
2/1
25/143

Merfolk Fiend 2U Common
Creature - Merfolk
B, Sacrifice a Merfolk: Merfolk Fiend gets +2/+2 until end of turn.
2/2
26/143

Merging Landscape 2U Uncommon
Enchantment
When Merging Landscape comes into play, choose a land type.
All lands are the chosen type in addition to their normal type
27/143

Oppose 2U Uncommon
Instant
Counter target non-creature spell.
Draw a card.
28/143

Realm Shift 2U Rare
Instant
All opponents return a permanent to its owner's hand for each basic land type among lands that player controls.
Draw a card.
29/143

Retry 1U Common
Instant
Counter target spell.
Put that spell back into its owner's hand at end of turn..
30/143

Shivan Windrider 2U Rare
Creature - Spirit
Flying.
Whenever you play a blue spell, put a -1/-1 counter on Shivan Windrider.
If you control a mountain or a forest, Shivan Windrider comes into play with a +1/+1 counter on it.
2/3
31/143

Sieve 1U Common
Instant
Kicker - Discard any number of cards
Draw a card.
If you paid the kicker cost, for each card you discarded, draw a card.
32/143

Stormscape Chant 2U Uncommon
Instant
Kicker - R and/or G
Return target permanent to its owner's hand.
If you paid the R kicker cost, Stormscape Chant deals 2 damage to each creature.
If you paid the G kicker cost, destroy all enchantments.
33/143

Stormscape Shadow 2U Common
Creature - Wizard
When Stormscape Shadow comes into play, draw a card.
Red spells and green spells you play cost 1 less to play.
2/2
34/143

Torrent 3UU Rare
Enchantment
3R: Torrent deals 2 damage to target creature.
3G: Destroy target creature with flying.
35/143

Weaving Merfolk 3U Uncommon
Creature - Merfolk
Whenever Weaving Merfolk comes into play or leaves play, return target creature to its owner's hand.
2/2
36/143

Negro
Accursed B Common
Creature - Zombie
Kicker - Discard 2 cards
If you paid the kicker cost, Accursed comes into play with a +1/+1 counter on it.
1/1
37/143

Consume 2B Common
Instant
Kicker - W
Destroy target non-black creature. It can't be regenerated.
If you paid the kicker cost, gain life equal to the destroyed creature's power.
38/143

Corrode 1B Common
Instant
Target creature gets -1/-1 and becomes black until end of turn.
Draw a card.
39/143

Depletion 2B Common
Enchant Creature
Whenever Depletion comes into play or leaves play, put a -1/-1 counter on target creature.
Enchanted creature gets -2/-2.
40/143

Malefic Minion 2B Uncommon
Creature - Minion
Tap: Malefic Minion and target creature get a -1/-1 counter.
2/2
41/143

Mutilation 4B Uncommon
Instant
Kicker - Discard 2 cards.
Choose target player.
Destroy a creature that player controls. It can't be regenerated.
If you paid the kicker cost, Mutilation can't be countered.
42/143

Necrosis Ghoul 2B Uncommon
Creature - Ghoul
At the beginning of your upkeep, if Necrosis Ghoul is in your graveyard, you may discard a card to return it to your hand.
Sacrifice Necrosis Ghoul: Add GW to your mana pool.
2/1
43/143

Nightscape Chant B Uncommon
Sorcery
Kicker - 1G and/or W
Target player loses 2 life.
If you paid the 1G kicker cost, destroy target land.
If you paid the W kicker cost, gain 2 life.
44/143

Nightscape Shadow 2B Common
Creature - Zombie
When Nightscape Shadow comes into play, draw a card.
Green spells and white spells you play cost 1 less to play.
2/2
45/143

Phyrexian Heretic 2B Rare
Creature - Phyrexian
Kicker - GW
If you paid Phyrexian Heretic's kicker cost, it comes into play with two +1/+1 counters, and has "for each 1 damage Phyrexian Heretic deals, gain 1 life."
3/3
46/143

Quirion Horror 2B Rare
Creature - Horror
Whenever you play a black spell, put a -1/-1 counter on Quirion Horror.
If you control a forest or a plains, Quirion Horror comes into play with a +1/+1 counter on it.
1B: Target creature gets -1/-1 until end of turn and Quirion Horror gets +1/+1 until end of turn.
2/2
47/143

Spirit Leak 1B Common
Instant
Kicker - Discard a land card.
Add BBB to your mana pool.
If you paid the kicker cost, instead add three mana of any color to your mana pool.
48/143

Soul Mutation 1B Rare
Enchant Creature
Kicker - Pay 4 life
Soul Mutation can't be countered.
Enchanted creature gets +2/+2 and can't be blocked except by artifact creatures and/or black creatures.
If you paid the kicker cost, enchanted creature instead gets +5/+5 and can't be blocked except by artifact creatures and/or black creatures.
49/143

Twilight Minion B Common
Creature -Minion
1UR: Twilight Minion gets +2/+0 and gains flying until end of turn.
1/1
50/143

Urborg Cutpurse 2B Common
Creature - Minion
Whenever Urborg Cutpurse comes into play or leaves play, target opponent loses 1 life and you gain 1 life.
2/1
51/143

Vanish XB Rare
Sorcery
Target opponent discards X cards at random, where X is the number of basic land types among lands you control.
52/143

Vexing Ghoul 3B Uncommon
Creature - Ghoul
Whenever Vexing Ghoul comes into play or leaves play, target opponent discards a card from his or her hand.
3/2
53/143

Yawgmoth's Victory 4B Rare
Sorcery
Target player loses life equal to the number of creature cards in all graveyards,
then you gain that much life.
Draw a card.
54/143

Rojo

Agnate's Informer 2R Uncommon
Creature - Wizard
If you control a plains, Agnate's Informer has protection from green and protection from blue.
If you control an island, Agnate's Informer is unblockable.
2/2
55/143

Cloudburst 3R Uncommon
Instant
Cloudburst deals 3 damage to target creature or 2 damage to target player.
Draw a card.
56/143

Dominarian Hellkite 3R Rare
Creature - Dragon
If you control a forest and a swamp, Dominarian Drake gets +2/+2 and has trample.
If you control an island and a plains, Dominarian Drake has flying and can't be the target of spells or abilities.
3/3
57/143

Expend 1R Common
Instant
Target creature gets +2/-2 until end of turn.
Draw a card.
58/143

Frantic Fortune R Rare
Sorcery
Kicker - WU
Frantic Fortune deals 2 damage to target creature or player.
If you paid the kicker cost, Frantic Fortune instead deals 3 damage to target creature or player and you gain 3 life; draw a card.
59/143

Goblin Horde 2R Common
Creature - Goblin
Kicker - Discard 2 cards
If you paid the kicker cost, when Goblin Horde comes into play, put 2 1/1 red goblin tokens into play.
2/2
60/143

Inundation 3R Common
Sorcery
Kicker - Sacrifice 2 creatures
Destroy target land.
If you paid the kicker cost, destroy 2 target lands.
61/143

Kavu Fury 1R Uncommon
Enchantment
Each time a source you control would deal damage to a creature, Kavu Fury deals 1 damage to that creature.
62/143

Kavu Savage R Rare
Creature - Kavu
Kicker - Discard 2 cards.
First Strike
If you paid the kicker cost, Kavu Savage comes into play with a +1/+1 counter and has haste.
1/1
63/143

Metathran Goblin R Common
Creature - Goblin
If you control a plains, Metathran Goblin gets +0/+2.
If you control an island, Metathran Goblin has flying.
1/1
64/143

Power Shift 5RR Rare
Enchantment
When Power Shift comes into play, gain control of all lands.
During your upkeep, sacrifice a land you own and control or sacrifice Power Shift.
If Power Shift leaves play, return all lands to play under their owners' control.
65/143

Samite Kavu 2R Rare
Creature - Kavu
First Strike.
Whenever you play a red spell, Samite Kavu gets a -1/-1 counter.
If you control a plains or an island, Samite Kavu comes into play with a +1/+1 counter on it.
3/2
66/143

Searing Flow 3R Common
Instant
Kicker - Discard 2 cards
Searing Flow deals 3 damage divided any way you choose to any number of target creatures.
If you paid the kicker cost, instead Searing Flow deals 6 damage divided any way you choose to any number of target creatures.
Those creatures become black until end of turn.
67/143

Sheathing R Common
Enchant Creature

Enchanted creature gets +1/+1.
W: Attacking doesn't cause enchanted creature to tap this turn.
1U: Prevent all damage dealt to enchanted creature this turn.
68/143

Smoldering Mage 2R Uncommon
Creature - Wizard
Kicker - U
Tap: Smoldering Mage deals 2 damage to target creature or player and 2 damage to you.
If you paid the kicker cost, Smoldering Mage can't be the target of spells or abilities.
1/1
69/143

Thunderscape Chant 1R Uncommon
Sorcery
Kicker - W and/or U
Destroy target artifact.
If you paid the W kicker cost, destroy target enchantment.
If you paid the U kicker cost, destroy target non-land permanent with converted mana cost 2 or less.
70/143

Thunderscape Shadow 2R Common
Creature - Kavu
When Thunderscape Shadow comes into play, draw a card.
White spells and blue spells you play cost 1 less to play.
2/2
71/143

Trudging Kavu 2R Common
Creature - Kavu
BG: Trudging Kavu gets +1/+1 and and gains trample until end of turn.
2/2
72/143

Verde

Cultivate 1G Common
Sorcery
Kicker - Discard a land card.
Search your library for a basic land card and put it into play tapped. Then shuffle your library.
If you paid the kicker cost, instead search your library for 2 basic lands cards and put them into play tapped. Then shuffle your library.
73/143

Elvish Tiller 1G Common
Creature - Elf
RW, Sacrifice a land: Search your library for a basic land and put that land into play.
2/2
74/143

Gaea's Battleground 2G Common
Enchantment
Draw a card when Gaea's Battleground comes into play.
During your upkeep, choose a creature. That creature gets +2/+2 and gains trample until end of turn.
75/143

Gaea's Hollow 2G Rare
Enchantment
During your upkeep, you may look at the top X cards of your library, where X is the number of basic land types among lands you control.
Choose a creature card there. Put that card into play. Shuffle the other cards back into your library.
76/143

Idyllic Phase 3G Rare
Sorcery
Kicker - UB
Return target permanent to the top of its owner's library.
If you paid the kicker cost, instead return 2 target permanents to the top of their owners' library.
77/143

Impetus 1G Uncommon
Enchant Creature
Whenever Impetus comes into play or leaves play, put a +1/+1 counter on target creature.
Enchanted creature gains trample.
78/143

Kavu Acolyte 1G Uncommon
Creature - Kavu
When Kavu Acolyte comes into play, draw a card.
2/1
79/143

Kavu Revolt 2G Uncommon
Instant
Kicker - U
Counter target red spell or target white spell.
If you paid the kicker cost, instead counter target spell.
Draw a card.
80/143

Malignant Growth G Common
Instant
Target creature gets +2/+2 and becomes black until end of turn.
81/143

Metathran Satyr 3G Rare
Creature - Beast
Trample
Whenever you play a green spell, put a -1/-1 counter on Metathran Satyr.
If you control a swamp or an island, Metathran Satyr comes into play with a +1/+1 counter on it.
4/4
82/143

Pack Wurm 4GG Rare
Creature - Wurm
Kicker - Discard your hand.
When Pack Wurm comes into play, if you paid the kicker cost, you may sacrifice all creatures you control to search your library for all copies of Pack Wurm and put them into play. If you do, shuffle your library afterwards.
5/5
83/143

Purging Kavu 4GG Uncommon
Creature - Kavu
Whenever Purging Kavu comes into play or leaves play, destroy target multicolored permanent.
4/3
84/143

Rarefy 3G Rare
Sorcery
Destroy target multicolored permanent or target land that produces multicolored mana.
Draw a card.
85/143

Sprouting Chameleon 4G Common
Creature - Lizard
Kicker - U
If you paid the kicker cost, Sprouting Chameleon has flying.
4/4
86/143

Thornscape Chant 1G Uncommon
Sorcery
Kicker - U and/or B
Put two 1/1 green saproling tokens into play.
If you paid the U kicker cost, draw a card.
If you paid the B kicker cost, target opponent discards a card at random.
87/143

Thornscape Shadow 2G Common
Creature - Elf
When Thornscape Shadow comes into play, draw a card.
Blue spells and black spells you play cost 1 less to play.
2/2
88/143

Verdant Kavu 2G Common
Creature - Kavu
Kicker - Discard 2 cards.
If you paid the kicker cost, Verdant Kavu comes into play with a +1/+1 counter on it and has trample.
3/2
89/143

Yavimaya Elf G Common
Creature - Elf
Kicker - Discard a card
Tap: Add G to your mana pool.
If you paid the kicker cost, Yavimaya Elf instead has: "Tap: Add one mana of any color to your mana pool."
0/1
90/143

Doradas

Battalion RW Common
Creature - Millitia
Whenever Battalion comes into play or leaves play, it deals 1 damage to target creature.
2/2
91/143

Captain Gerrard Capashen 2RW Rare
Creature - Hero Legend
Whenever Captain Gerrard Capashen comes into play or leaves play, put a +1/+1 counter on all other creatures you control.
First Strike.
3/2
92/143

Cerebral Surge UR
Common
Instant
Cerebral Surge deals 2 damage to target creature or player.
Draw a card.
93/143

Clemency 3GU
Uncommon
Instant
As an additional cost to play Clemency, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.
94/143

Converge GUU
Rare
Instant
Counter target spell.
Put a 2/2 saproling token into play.
95/143

Corrupt Angel 4WB
Uncommon
Creature - Angel
Flying
Whenever Corrupt Angel comes into play or leaves play, destroy target non-black creature. It can't be regenerated.
3/3
96/143

Debase 2BG Rare
Instant
Destroy target permanent if a kicker cost was paid for it.
Kicker - Discard 2 cards
If you paid the kicker cost, destroy any number of target permanents if a kicker cost was paid for them.
97/143

Deception 3GU Common
Instant
Return target permanent to the top of its owner's library.
Draw a card.
98/143

Desolation Angel 3BR Rare
Creature - Angel Legend
Kicker - W
Flying, haste
When Desolation Angel comes into play, if you paid the kicker cost, destroy all lands.
3/3
99/143

Drifting Kavu 3GU Common
Creature - Kavu
Flying, trample
3/3
100/143

Horrific Prowler 1GW Rare
Creature - Cat
Kicker - B
When Horrific Prowler comes into play, if you paid the kicker cost, all other creatures get -2/-2 until end of turn.
3/3
101/143

Incite XRW Uncommon
Instant
Incite deals X damage to target creature or player; you gain X life
102/143

Infested Ghoul 2BG Uncommon
Creature - Ghoul
Whenever Infested Ghoul comes into play or leaves play, put 2 1/1 green saproling tokens into play.
2/2
103/143

Llanowar Monk GW Common
Creature - Elf
Whenever Llanowar Monk comes into play or leaves play, gain 2 life.
2/2
104/143

Kavu Unity RGU Rare
Enchantment
Kavu get +1/+1 and have flying.
105/143

Majestic Asylum RW Rare
Enchantment
When Majestic Asylum comes into play, choose a color.
Goblins have protection from the chosen color.
106/143

Merging Realities XWU Common
Instant
Remove X target creatures from the game until end of turn.
107/143

Metathran Airship 4GU Uncommon
Creature - Ship
Flying
Whenever Metathran Airship comes into play or leaves play, return target permanent to the top of its owner's library.
3/2
108/143

Naturalize 2RG Common
Sorcery
Destroy target land.
Put a 1/1 green saproling token into play for each type of mana the destroyed land could produce.
109/143

Obscure Kavu 3GU Rare
Creature - Kavu
Trample
Obscure Kavu can't be the target of spells or abilities.
5/3
110/143

Phyrexian Sacrifice 1BR Common
Sorcery
Kicker - Discard a card.
Destroy target land.
If you paid the kicker cost, Phyrexian Sacrifice can't be countered.
111/143

Phyrexian Wave 3WB Rare
Sorcery
Each player sacrifices a land of each basic land type.
Then each player sacrifices an enchantment of each color and a creature of each color.
112/143

Ravaging Warrior 2RW Uncommon
Creature - Soldier
Whenever Ravaging Warrior comes into play or leaves play, destroy target land.
2/1
113/143

Relentless Drake 2UR Uncommon
Creature - Drake
Flying, first strike
3/3
114/143

Samite Armor RW Common
Enchant Creature
Draw a card when Samite Armor comes into play.
Choose one - enchanted creature gets +2/-2 or enchanted creature gets -2/+2.
115/143

Samite Corpse 2WB Common
Creature - Zombie
First strike
Protection from black, protection from white
2/2
116/143

Saproling Hunger 3BG Uncommon
Instant
Destroy target non-black creature. It can't be regenerated.
Put X 1/1 green saproling tokens into play where X is the converted mana cost of the destroyed creature.
117/143

Seething Flux 3UR Uncommon
Instant
Kicker - Discard a non-creature card
Seething Flux deals 5 damage to target creature or player.
If you paid the kicker cost, instead Seething Flux deals damage to target creature or player equal to the converted mana cost of the discarded card.
118/143

Spirit Absorption 1BG Common
Sorcery
Pay X life: Look at the top X cards of your library.
Choose a creature card and put that card into play. Then shuffle your library.
119/143

Tropical Kavu 1BG Common
Creature - Kavu
Islandwalk, forestwalk
3/2
120/143

Unspoken Unity WB Common
Enchant Creature
Enchanted creature gets +3/+3.
121/143

Urborg Merfolk 1UB Common
Creature - Merfolk
Whenever Urborg Merfolk comes into play or leaves play, target creature permanently gains flying.
2/2
122/143

Urborg Revival 3WB
Uncommon
Sorcery
Kicker - Sacrifice a creature
Urborg Revival can't be countered.
Return target creature card from your graveyard to play.
If you paid the kicker cost, instead return two target creatures from your graveyard to play.
123/143

Urza's Ultimatum 2WUR
Rare
Sorcery
Choose either artifacts, creatures, lands or enchantments. Return all permanents of the chosen type you control to their owner's hands.
Then, destroy all permanents of the chosen type.
124/143

Vapor Elemental 3UR
Common
Creature - Elemental
When Vapor Elemental comes into play, it deals 3 damage to target creature.
When Vapor Elemental leaves play, draw a card.
3/3
125/143

Vaporize UUR
Rare
Instant
Counter target spell.
Vaporize deals 2 damage to target creature or player.
126/143

Voltaic Serpent 4UR
Rare
Creature - Serpent
Whenever Voltaic Serpent comes into play or leaves play, it deals 2 damage to target creature or 1 damage to target player.
2U: Return Voltaic Serpent to its owner's hand.
1R: Voltaic Serpent gains first strike until end of turn.
4/4
127/143

Withering Kavu 3GB
Rare
Creature - Kavu
Trample.
4, Discard a creature card: Put target Kavu card from any graveyard into play under your control.
4/4
128/143

Yavamaya Specter UB
Rare
Creature - Specter
Kicker - G
Flying
When Yavamaya Specter deals combat damage to an opponent, that player chooses and discards a card.
If you paid the kicker cost, Yavamaya Specter comes into play with 2 +1/+1 counters on it.
1/1
129/143

Yawgmoth's Underling 1WB
Rare
Creature - Necromancer Legend
2WB, Sacrifice a creature: Destroy target creature. It can't be regenerated.
3/1
130/143

ARTEFACTOS

Allied Powerstones 4
Rare
Artifact
All spells cost you X less to play, where X is the number of basic land types among lands you control.
131/143

Extricator 4
Uncommon
Artifact
Tap: Add X to your mana pool, where X is the number of basic land types among lands you control.
132/143

Parallel Stones
3 Uncommon
Artifact
Parallel Stones comes into play tapped.
When Parallel Stones comes into play, choose a mana type.
Tap: Add two mana of the chosen color to your mana pool.
133/143

Phyrexian Snare
2 Uncommon
Artifact
When Phyrexian Snare comes into play, draw a card.
Creatures can't attack unless any player pays 1 for each attacking creature.
134/143

Urza's Legacy 3
Rare
Legendary Artifact
Kicker - B, R, G, W and/or U
Legends can't be the target of spells or abilities.
If you paid the B kicker cost, creatures you control get +2/-1.
If you paid the R kicker cost, creatures you control gain haste.
If you paid the G kicker cost, creatures you control gain trample.
If you paid the W kicker cost, creatures you control gain first strike.
If you paid the U kicker cost, creatures you control gain flying.
135/143

Warlike Automaton 4
Uncommon
Artifact Creature
Kicker - WB and/or GU
2R: Warlike Automaton gains first strike until end of turn.
If you paid the WB kicker cost, Warlike Automaton comes into play with two +1/+1 counters on it.
If you paid the GU kicker cost, when Warlike Automaton comes into play, draw 2 cards.
3/3
136/143

Yawgmoth's Hold
4 Rare
Artifact
Kicker - Discard 2 cards
Tap: Tap target artifact, creature or land.
If you paid the kicker cost, Yawgmoth's Hold instead has "Tap: Tap 2 target artifact creatures, and/or lands.
137/143

Tierras

Benalish Lagoon
Uncommon
Land
When Benalish Lagoon comes into play, choose green or blue mana.
Tap: Add one mana of the chosen color to your mana pool.
Tap, Sacrifice Benalish Lagoon: Add G, U or W to your mana pool.
138/143

Parallel Terrain
Rare
Land
When Parallel Terrain comes into play, choose a mana type.
Tap: Add one mana of the chosen type to your mana pool.
Tap, Sacrifice Parallel Terrain: Add one mana of any color to your mana pool. Draw a card.
139/143

Phyrexian Cove
Uncommon
Land
When Phyrexian Cove comes into play, choose blue or red mana.
Tap: Add one mana of the chosen color to your mana pool.
Tap, Sacrifice Phyrexian Cove: Add U, R or B to your mana pool.
140/143

Shivan Everglade
Uncommon
Land
When Shivan Everglade comes into play, choose black or green mana.
Tap: Add one mana of the chosen color to your mana pool.
Tap, Sacrifice Shivan Everglade: Add B, G or R to your mana pool.
141/143

Tolarian Steppe
Uncommon
Land
When Tolarian Steppe comes into play, choose white or black mana.
Tap: Add one mana of the chosen color to your mana pool.
Tap, Sacrifice Tolarian Steppe: Add W, B or U to your mana pool.
142/143

Yavimaya Mesa
Uncommon
Land
When Yavimaya Mesa comes into play, choose red or white mana.
Tap: Add one mana of the chosen color to your mana pool.
Tap, Sacrifice Yavimaya Mesa: Add R, W or G to your mana pool.
143/143